VR (Virtual Reality) is definitely on the horizon and one of the ‘next big things’ in the world of interactive entertainment and educational technologies. From exploring terrains or areas that learners would not be exposed to or the mountain of risk assessment alone making it impossible can suddenly transport your learners from differing perspectives such as helicopter rides over London to distant lands and the rim of a live volcano and onto an on-stage presence at gig or musical. Coupled with an immersive audio experience is one hell of a ride! but i shudder at this future and fear for the learners that will feel my pain – literally!
So why the negativity? well a fact about me, I get physically sick when playing 3D games! Now this may seem daft, especially teaching (albeit in the recent past) game 3d engines. But I have never been able to get beyond it, this is a huge concern to the likes of the military that whilst saving a fortune by having their personnel train in VR environments there are those that still need the real thing due to suffering debilitating nausea. Something like 1% feels any ill affects withe 0.1% of those having physical reactions -its worthy of research to further make savings. I for one would welcome any solution (even in part). I am rarely able to play more than say 30 minutes before feeling queasy – often physically ill, and recovering for over 6 hrs+. To just be able to play Minecraft with my little boy would makehis day, and not have him feel guilty when I do play and have to stop due to illness. But there are other worse than me, even being set off by waterways and supermarkets (I kid you not – read the art5icle on the BBC – http://www.bbc.co.uk/news/uk-wales-south-east-wales-38715719 )
So despite all the ill-feeling I splashed out on a reasonably priced DESTEK V3 Virtual Reality VR Headset, it fits my iPhone 6 Plus (without case), is well constructed and has the Magnetic switch (a must in my opinion s for low end, low cost VR goggles). Fantastic device, if a little uncomfortable at the bridge of the nose it has allowed me(and my six year old) to go ‘wow’ at VR. Don’t get me wrong VR is still in early days (we dare not mention the flash in the pan 3D TV) but for sub £30 its a worthy expense. Yes it makes me sick but to have a ‘go’ at VR that is although not matured is not exactly fledgling either and the price tag certainly does not make my blood boil when i suffer from ‘curiosity killed the cat’, here’s hoping that the earlier link bears some useful findings to support those like me.
So linking back to the educational aspect and all I hear about the fact that VR will play a part, well I am already seeing that I will be those in the minority and hope that ‘differentiation’ will be considered when there are not an insignificant amount of learners (and educationalists) that will break out in a cold sweat at the very thought of VR in an educational programme – beneficial or not! (there may be a surge in travel sickness remedies!)
Note: VR should not be something that you expose those under seven for any length of time!
A number of weeks ago I was challenged to write a post about the tech I carry around with me, so here it is in order of least used to most…
Ultra book: This is only a work horse from work and the only thing going for it is that it is light. It’s more a necessity due to travelling around a lot and needing to access work related systems. It’s often dead the next day so it’s charger is always in tow.
Microsoft Bluetooth Keyboard: my go to kit when I need to write up a report quickly on my iPad or iPhone. It does not get used enough, it’s a great piece of kit, often I use the keyboard of the iPad.
USB to Lightening Adapter: an indulgence for connecting a USB microphone to the iPad or iPhone.
Lightening Charge Cable: for the iOS devices
Presentation Pointer: for when you have to give presentations but don’t want to be tethered to the front of the room
Now onto my must haves!
Samson Go Mic: A fantastic mic that is used regularly to add audio commentary to presentations to support learners with their online sessions.
Headphones: A pair of wired headphones for when I am recording audio on the go with the aforementioned mic.
iPad: my mainstay bit of kit, quick, light, versatile. Reports and emails in the main.
iPhone 6 Plus: need I say anything? My backup when the iPad dies. Messaging and audio in the most part.
Apple Watch: yes a new addition, the pebble has been relegated for DIY so as not to damage my Apple Watch.
This post is going to me minimal, it would seem too self-absorbed if I typed anything more than I have, go see the article in question http://learner-stories.futurelearn.com/post/145200067873/i-think-this-has-such-a-wide-appeal-if-you-have
Things have been hectic over the last few months, and unfortunately the blogging has took a back seat. But as things calm down for the summer the posts will increase, in part because I have been itching to start blogging again and in part as I have a whole bundle of things worth blogging about.
New tablets, audio equipment and apps. As well as updates to old posts. So expect regular weekly posts to resume.
This week I completed the fourth and final week of the the Childhood in the Digital Age FutureLearn online course. This weeks focus was upon technology in the future classroom.
This week, although pitched as future classrooms, outlined what is going on in the classrooms of today. Namely flipped, teachers as mentors, the ability to utilise metrics and enabling individualised support (always a target and a challenge for any educator) and how technology is supporting these endeavours. Going on to enabling self progression coupled with the ability to receive immediate feedback can accelerate learning in comparison with established forms of learning. Two apps that were highlighted was the Open Universities and ‘Our Story’ (for iOS or Android) and the maths apps developed (and later modified for the UK) by One Billion (for iOS) for 3-6 year olds.
This week took about 60 minutes.
This week I completed the third week of the the Childhood in the Digital Age FutureLearn online course. This weeks focus is upon thinking and learning behaviours that are emerging from digital learning.
This weeks, the best so far, highlight for me was in regards to “text speak” and a linked to an excellent video resource outlining the ‘problem’ with text speak, not that it has issues in itself but that it is perceived incorrectly. It raises the view that if we look at text speak from a fingered speech perspective then it makes sense, we don’t verbalise with long passages of prefect pronunciation, it utilises conventions that suit its own medium that we have not had the opportunity to develop until the age of the instant mobile communication.
And far from a language decline, written communication is relatively new in our own evolution, text speak should be seen for its creativity, a more natural form of communication and one that is actually evolving. The example is given of the term ‘LOL’ which has evolved from a ‘Laugh Out Loud’ Acronym to one that indicates empathy/agreement or the use of ‘slash’ as a way to move topic which would otherwise be indicated through mannerisms or pauses in face to face communication.
I remember using emoticons and acronyms when using Internet Relay Chat (IRC), emoticons evolving into emojis that has recently had skin tone modifiers, maybe we should see text speak as more a strengthening of linguistic repertoire than a decline. Surely other systems have evolved? After all we don’t write or speak like Shakespeare and Latin is certainly not mainstream.
Part of this week was also multitasking, when is too much and when is it appropriate, with a fascinating look on the beneficial impact of gaming such as in improved eyesight, attention and tracking and positive effects on those with ADHD such a being less impulsive.
This week took about 75 minutes.
This week I completed the second week of the the Childhood in the Digital Age FutureLearn online course. This weeks focus is upon childhood personas online and forming friendships that may/may not affect social development.
One forum post pointed to a great video by the raconteur Stephen Fry discussing the impact and future of the internet [ https://youtu.be/jspXk0LjN_Y ].
Every technology or tool can be subverted, its about instilling values about the correct use and inappropriateness. As the pace of life ever quickens we need mechanisms to keep pace, young people know far more than previous generations and the online world such as utilising YouTube to self-study supports this on-going trend. The fact that online will never go away, far from it, it will continually evolve and we need to develop support mechanisms that evolve alongside.
We have heard a number of comments regarding cyber-bullying or trolling and I wonder what you think of the article http://www.bbc.co.uk/news/technology-33690326 ? A blessing for those making a genuine mistake in the online world at a young age, or a license to not consider wider implications? I would be very interested when the publish the report at the end of the year.
The later part of this weeks session looked at safe environments (club penguin, moshi monsters and habbo) and the use of avatars.
This week took about an 90 minutes.
This week I completed the first week of the the Childhood in the Digital Age FutureLearn online course. This week set the scene looking at the risks versus the opportunities and the disproportion between the two. Both sides of the argument were explored and the chasm of drama or risky opportunities highlighted. The three hour course took me 90 minutes, and that included looking at all the media and reviewing the forums. I am looking forward to next weeks sessions, especially after no homework other than thought provoking reflections.
Recently at the eFair2015 (see recent posts) I had one of those further turns of fate that just seem to converge recent events. Enter in one Bryan Mathers at his Visual Thinkery website at http://bryanmmathers.com/ . Here was someone obviously loving what they were doing, which are multifaceted, one being taking thoughts and phrases and marrying them up with visual representations – hold the phone – is this guy doodling, and making an amazing job of it? you bet!
Bryan kindly allows use of his “thinkery” with attribution, my favourite being above. I am not the only one inspired I have come across at least two other blogs in the last few weeks that clearly have been inspired by Bryan’s visuals. I am not going to steal his thunder (not with my skills) but I am going to be further inspired that I can sketch and I certainly am going to use some of my own works of art in my teaching practice (and occasionally in a blog post).
A virtual sledgehammer has been taken to my own creative barrier (see last post)
I have been meaning to start carrying out some online learning courses for a number of reasons:
- Good practice
I intend to look at not only a range of subjects (related to tech and my role) but from differing vendors. Currently I have only carried out small online courses that have lacked depth and structure – in fact they have been able to be carried out in a few hours – with the eception of a 5 week 15 hr course by Pivital Education, this was delivered on the Canvas VLE platform. I loved the ability to post experiences to each weekly forum and read the experiences of others (something that lacked in the smaller courses).
So having looked around I am starting this week with Future Learn and a 4 week (3hrs/wk) course on childhood in the digital age, why not join me? https://www.futurelearn.com/courses/childhood-in-the-digital-age it started this week.